TURF Engine

TURF Engine operates as a composable middleware infrastructure that enables dynamic data orchestration for gaming ecosystems.

Engine’s core consists of three interoperable components:

  • Collectors run specialized AI inference engines that capture and analyze gameplay parameters in real-time, feeding standardized data to DO Nodes for state transitions, and

  • DO Nodes implement a deterministic state machine that processes and commits verifiable gameplay states using zkTLS, creating a trusted data layer.

  • The ICM (Interchain Messaging) gateway that facilitates cross-chain communication and standardized interfaces for games to interact with the orchestrated data. These components work in concert: Collectors feed processed gameplay data to DO Nodes, which maintain verifiable state transitions, while the ICM gateway enables seamless data access and interoperability across different chains and gaming applications.

The composable design allows any game or application to leverage the dynamic gameplay data while maintaining verifiability and scalability.

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